Mission Demolition
Mission Demolition - ReadMe File
Author: Evan Black
Modified: 2024-09-08
0. What is the link to your project on itch.io?
https://blackev1.itch.io/mission-demolition
1. What are the controls to your game? How do we play?
No changes from the tutorial. Click and drag from the slingshot to aim and release to shoot. Click the button at the top to switch between camera views.
2. What creative additions did you make? How can we find them?
I added a rubber band to the slingshot that is attached to both ends and the projectile. I made three castles, which increase in difficulty. Lastly, I added three new block types: wood, which is half the mass of stone, ice, hich can break if hit hard enough, and metal, which is not affected by physics.
3. Any assets used that you didn't create yourself?
I used this package for the wood texture: https://assetstore.unity.com/packages/2d/textures-materials/world-materials-free-150182
4. Did you receive help from anyone outside this class or from anyone in this class that is not in a group with you?
No
5. Did you get help from any AI Code Assistants?
No
6. Did you get help from any online websites, videos, or tutorials?
I used information from this thread for help with making the ice block break: https://stackoverflow.com/questions/36387753/getting-collision-contact-force
7. What trouble did you have with this project?
The Halo component doesn't seem to work in the Universal Render Pipeline, so I had to use a sphere with an unlit shader instead.
8. Is there anything else we should know?
No answer given.
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